Gain 30 damage resistance while firing a heavy gun. That’s all the known Fallout 76 perk cards so far, but do check back regularly for updates to the known list of perks as soon as we find them in the Wasteland update. (No Power Armor) P. 6. Every point of Strength adds +2 damage resistance (maximum of 40) (not compatible with power armour). Your stimpacks now also heal nearby teammates for three quarters of their health. When adventuring alone, take 20% less damage and gain 20% AP Regen. See a throwing arc when tossing grenades. You no longer take Rad damage from swimming and can breathe underwater. Higher rads improve the chance. Character Build Planner; TES V: Skyrim. Players you revive come back with health regen for 30 seconds. A mysterious saviour will occasionally appear to revive you when you are downed. Every kill in VATS has a 10% chance to refill your critical meter. All pistols now have 10% more range and accuracy when sighted. Character Build Planner; Perk Card Database; Nutrition Calculator; Cyberpunk 2077. Obtain more components when you scrap weapons and armour. Commando perks ( normal , expert , master ). Guns break 75% more slowly and the repair cost is reduced. Crafting exotic weapons costs fewer materials. Reduce target's damage output by 10% for 2 seconds after you attack. in the end to match the selected Perk Cards. You're half as likely to get addicted when consuming Chems. Your non-explosive heavy guns now do +30% damage. Each perk card costs points in its SPECIALattribute to equip. Nuka-Cola products are now three times as beneficial. No part of this site or its content may be reproduced without the permission of the copyright holder. Grenades fly 15% further. You suffer 40% less from hunger and thirst at night. This varies depending on certain perk cards you might have and what level they may be (most notably the perk Covert Operative under Agility). First and Top in the list is the previously mentioned Ammosmith, one of the most important Perk Cards in Agility because you can make 80% more rounds when crafting ammo (Also when maxed). The Legendary Perks system in Fallout 76 grants your characters up to a total of six legendary perk card slots. Food in your inventory will spoil 30% slower than normal. 9 comments. You gain a much increased benefit from being "Well Fed" or "Well Hydrated". All food satisfies hunger by an additional 75%. Food in your inventory will spoil 90% slower than normal. Gain +7% (max 42%) damage for 30 seconds per kill. Much like all the other Fallout games, the chief stats of Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck, are all the major stats that govern how your individual perks work. Gain +1 Strength and +1 Endurance between the hours of 6:00am and 6:00pm. 60% chance to find extra meat when you search an animal corpse. Heavy guns gain a 4% stagger chance and a 4% chance to cripple a limb. Your chance to catch a disease from food is reduced by 90%. While wearing Power Armor, heavy guns gain even more accuracy and ignore 20% armour. Charisma Perk Card List - Stats & Tips. Your non-explosive heavy guns now do +20% damage. These perks can then be ranked up using Perk Coins attained through scrapping unused perk cards. Blood Packs now satisfy thirst, no longer irradiate, and heal 150% more. Just save a couple loadouts. Fallout 76 asks you to rebuild America, but no one says that you can’t do that while also being a sweet mutant who can run super fast, jump super high … Blood Packs now satisfy thirst, no longer irradiate, and heal 50% more. Your melee weapons break 90% more slowly and are cheaper to repair. Eating human, ghoul, super mutant, scorched, or mole miner corpses restores more health and hunger. Take 30% less damage from your opponent's melee attacks. Card packs are received every two levels until level ten (i.e. You can repair armour and Power Armour to 160% of normal maximum condition. 40% chance to find extra aid chems when you search a chem container. You can now modify crossbows, black powder guns, and more (plans are required). 1. Automatic rifles now reload 30% faster and have much better hip fire accuracy. Critical Hits now only consume 85% of your critical meter. This Luck perk grants a… Disesase cures have a 50% chance to cure nearby teammates diseases. When you are on a team, gain 5% more experience. Damage enemies by sprinting into them with Power Armor. Your pipe weapons break 20% more slowly and are cheaper to repair. Guns break 50% more slowly and the repair cost is reduced. Duplicates that you choose, or open via perk card packs (more on that in a bit), can also be combined to make better versions of those cards. Reduce target's damage output by 20% for 2 seconds after you attack. Restore much more of your team's hunger and thirst when you eat or drink. Want to swap between shotguns and melee weapons depending on the situation? Your rifles ignore 10% armour and have a 2% chance to stagger. If you are using a Bloodied Gauss Shotgun, you’ll want to focus on using 3 Unyielding Pieces of armor with 2 Bolstering pieces to help keep up your survivability. While sneaking, never trigger mines or floor-based traps. (No Power Armor) Food in your inventory will spoil 60% slower than normal. I want to focus on shotguns and have the option of a back-up rifle if possible, however I'm not sure what perks to use since there's a lot of them. E. 4. 3. Your non-automatic pistols now do +10% damage. (0) - Gain a 6% chance to instantly reload your clip when empty. Your rifle attacks have 6% chance to cripple a limb. For Fallout 76 on the PlayStation 4, a GameFAQs message board topic titled "Some Perk Cards Not Working? Your rifles have 20% more range and excellent accuracy while sighted. Adamantium Skeleton. All Power Armour parts and chassis weights are reduced by 50%. Grenades fly 30% further. Players revived by you have +18 AP regen for 10 minutes. Duration refreshes with subsequent kills. perk system … VATS can hit enemy body parts that are covered with normal accuracy. Save a loadout for it! Chances of catching a disease from creatures is reduced by 30%. Buying and selling prices at vendors are better. This Perk has 3 ranks with increasing cost in Strength. Some perk cards may seem a little under-powered at first glance, but there is a way to increase the overall power of those perks. Enemies may explode into "a gory red paste". This varies depending on certain perk cards you might have and what level they may be (most notably the perk Covert Operative under Agility). Workshop items are 60% cheaper to repair. Your Bows and Crossbows ignore 36% armor and have a 9% chance to stagger. Gain +1 INT and +1 PER between the hours of 6:00pm and 6:00am. Crafting workshop items now costs 25% fewer materials. Your shotguns have improved accuracy and spread. Your ranged sneak attacks deal 2.3x normal damage. If you receive any perk cards we've missed, make sure to let us know in the comments. Gain improved control and hold your breath 75% longer while aiming down scopes. platform for Fallout 76 Builds. Your stimpacks now also heal nearby teammates for their total health. 40% chance to find extra ammo when you search an ammunition container. To make this easy you can find the AutoOptimizer™ in the tab “Stat”. Doesn't apply in PVP. One of the more drastic changes in Fallout 76 is in it’s revamp of how perks work. Players you revive come back with health regen for 60 seconds. 3. Take 30% less radiation from eating or drinking. Automatic rifles now reload 40% faster and have excellent hip fire accuracy. Gain +1 Hacking skill, and terminal lock-out is reduced. +15 damage and energy resistance while sprinting (Not with Power armour. Enemies may explode into "a gory red paste". Just like I mentioned when talking about Bandolier, you use a lot of ammo when using Ballistic Weapons in Fallout 76, and pairs perfectly with Bandolier guys! You can craft and disarm expert traps and craft expert turrets. Gain gradual health regeneration while in your camp or a captured workshop. You can view a target's specific damage resistances in VATS. You can craft Rank 3 energy gun mods (plans are required). You get triple the quantity for crafting chems. You are 60% harder to detect while sneaking. You can repair armour and Power Armour to 200% of normal maximum condition. Fallout 76. They are filtered by category for easy navigation. betrunken sein, süchtig sein, etc.) Your non-automatic pistols now do +15% damage. At night, your silenced weapons do an additional 50% sneak damage. 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